Commit fc6ff3198e for qemu.org

commit fc6ff3198ea1e78c396c868054221a26daae6f6f
Author: Arun Menon <armenon@redhat.com>
Date:   Thu Apr 23 16:27:33 2026 +0530

    ui/vdagent: Use VMSTATE_GBYTEARRAY to safely migrate outbuf

    Migrating a GLib GByteArray is now possible directly using the newly
    introduced VMSTATE_GBYTEARRAY. It uses the standard GLib API calls to
    create the array, or resize it.

    This is safer than implementing a C struct and manually updating the
    data and len fields. This commit uses the VMSTATE_GBYTEARRAY in vdagent
    to store the outbuf variable.

    Signed-off-by: Arun Menon <armenon@redhat.com>
    Suggested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
    Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
    Reviewed-by: Peter Xu <peterx@redhat.com>
    Link: https://lore.kernel.org/qemu-devel/20260423105733.113046-3-armenon@redhat.com
    Signed-off-by: Stefan Berger <stefanb@linux.ibm.com>

diff --git a/ui/vdagent.c b/ui/vdagent.c
index 8fa325bffa..b9784d4d9b 100644
--- a/ui/vdagent.c
+++ b/ui/vdagent.c
@@ -964,17 +964,6 @@ static const VMStateDescription vmstate_chunk = {
     }
 };

-static const VMStateDescription vmstate_vdba = {
-    .name = "vdagent/bytearray",
-    .version_id = 0,
-    .minimum_version_id = 0,
-    .fields = (const VMStateField[]) {
-        VMSTATE_UINT32(len, GByteArray),
-        VMSTATE_VBUFFER_ALLOC_UINT32(data, GByteArray, 0, 0, len),
-        VMSTATE_END_OF_LIST()
-    }
-};
-
 struct CBInfoArray {
     uint32_t n;
     QemuClipboardInfo cbinfo[QEMU_CLIPBOARD_SELECTION__COUNT];
@@ -1064,7 +1053,7 @@ static const VMStateDescription vmstate_vdagent = {
         VMSTATE_UINT32(xsize, VDAgentChardev),
         VMSTATE_UINT32(xoff, VDAgentChardev),
         VMSTATE_VBUFFER_ALLOC_UINT32(xbuf, VDAgentChardev, 0, 0, xsize),
-        VMSTATE_STRUCT_POINTER(outbuf, VDAgentChardev, vmstate_vdba, GByteArray),
+        VMSTATE_GBYTEARRAY(outbuf, VDAgentChardev, 0),
         VMSTATE_UINT32(mouse_x, VDAgentChardev),
         VMSTATE_UINT32(mouse_y, VDAgentChardev),
         VMSTATE_UINT32(mouse_btn, VDAgentChardev),