Commit fe194b4016 for asterisk.org
commit fe194b401658dc6a96d0e4ed872d051b207fbaf7
Author: Tinet-mucw <mucw@ti-net.com.cn>
Date: Thu Nov 13 18:01:28 2025 -0800
core_unreal.c: Use ast instead of p->chan to get the DIALSTATUS variable
After p->chan = NULL, ast still points to the valid channel object,
using ast safely accesses the channel's DIALSTATUS variable before it's fully destroyed
Resolves: #1590
diff --git a/main/core_unreal.c b/main/core_unreal.c
index bcae2405b7..fd0f05b4e3 100644
--- a/main/core_unreal.c
+++ b/main/core_unreal.c
@@ -1042,7 +1042,7 @@ int ast_unreal_hangup(struct ast_unreal_pvt *p, struct ast_channel *ast)
ast_clear_flag(p, AST_UNREAL_CARETAKER_THREAD);
p->chan = NULL;
if (p->owner) {
- const char *status = pbx_builtin_getvar_helper(p->chan, "DIALSTATUS");
+ const char *status = pbx_builtin_getvar_helper(chan, "DIALSTATUS");
if (status) {
ast_channel_hangupcause_set(p->owner, cause);