Commit c6c42582 for xz
commit c6c425829c8635a243211cbc14dd34a042a7f796
Author: Lasse Collin <lasse.collin@tukaani.org>
Date: Thu Aug 20 16:38:42 2026 +0300
liblzma: LZMA2 decoder: Be more strict about compressed chunk size
It wasn't really a bug, but it's good to be more strict.
Side effects ("downsides" would be a too strong word):
- Now the LZMA decoder has to use the slow path at the end of every
LZMA2 chunk even when the read position isn't close to &in[in_size].
This doesn't matter in practice.
- If a chunk header was corrupt exactly so that the compressed size is
too small, now fewer bytes of uncompressed data can be recovered.
Reported-by: GitHub user christos-spearbit
diff --git a/src/liblzma/lzma/lzma2_decoder.c b/src/liblzma/lzma/lzma2_decoder.c
index 37ab253f..164897ad 100644
--- a/src/liblzma/lzma/lzma2_decoder.c
+++ b/src/liblzma/lzma/lzma2_decoder.c
@@ -165,11 +165,32 @@ lzma2_decode(void *coder_ptr, lzma_dict *restrict dict,
// coder->compressed_size later.
const size_t in_start = *in_pos;
+ // LZMA2 stream ends with the end marker (0x00), so there
+ // must be at least one byte after this chunk. Let the
+ // decoder read at most one byte past the end of the chunk.
+ // If the decoder reads the extra byte, then the input is
+ // corrupt. This way we won't produce (much) junk output
+ // from the input bytes that are past the end of this chunk.
+ // The extra byte makes things simpler, because we can ignore
+ // uncompressed size and not think about some corner cases.
+ //
+ // NOTE: It's not a security issue (information leak) to
+ // pass more input to the decoder than the chunk size.
+ // If an attacker can modify the compressed input, then the
+ // attacker can modify a chunk header so that it specifies
+ // a too large compressed size. liblzma <= 5.8.3 didn't
+ // have in_limit; in_size was passed to the decoder as is.
+ const size_t in_limit = *in_pos + my_min(in_size - *in_pos,
+ coder->compressed_size + 1);
+
// Decode from in[] to *dict.
const lzma_ret ret = coder->lzma.code(coder->lzma.coder,
- dict, in, in_pos, in_size);
+ dict, in, in_pos, in_limit);
- // Validate and update coder->compressed_size.
+ // Validate and update coder->compressed_size. If the input
+ // is corrupt, let the caller still see the newly-decoded
+ // output even if it is (partially) corrupt. It might allow
+ // users to recover a small amount of useful data.
const size_t in_used = *in_pos - in_start;
if (in_used > coder->compressed_size)
return LZMA_DATA_ERROR;